Home > Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
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Chapters/Headings | Author(s) | Pages | Info |
1-14 | |||
15-26 | |||
27-38 | |||
39-50 | |||
51-62 | |||
63-73 | |||
74-85 | |||
86-97 | |||
98-109 | |||
110-119 | |||
120-131 | |||
132-143 | |||
144-155 | |||
156-167 | |||
168-179 | |||
180-191 | |||
192-203 | |||
204-215 | |||
216-226 | |||
Chapters/Headings | Author(s) | Pages | Info |
Showing 1 to 20 of 40 entries
Topics
Computer Imaging Vision Pattern Recognition and Graphics User Interfaces and Human Computer Interaction Simulation and Modeling Algorithm Analysis and Problem Complexity Computer vision Computer simulation Information Systems Applications (incl. Internet) Artificial Intelligence (incl. Robotics) Computer software Artificial intelligence Computer science Computer animation Computer games programming