Home > Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers
Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers
Book Informaton
Author
Vikram Krishnamurthy; Qing Zhao; Minyi Huang; Yonggang Wen
Series
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume
105
Year of Publication
2012
Publisher
Springer Berlin Heidelberg
Pages
VIII, 275
Language
en
ISBN
9783642355813, 9783642355820
ARI Id
1665043080237
This page has been accessed 5 times.
Access Options
Citation Options
Download CitationShowing 1 to 20 of 22 entries
Chapters/Headings | Author(s) | Pages | Info |
1-15 | |||
16-30 | |||
31-46 | |||
47-62 | |||
63-76 | |||
77-87 | |||
88-98 | |||
99-114 | |||
115-124 | |||
125-137 | |||
138-151 | |||
152-162 | |||
163-175 | |||
176-191 | |||
192-208 | |||
209-223 | |||
224-235 | |||
236-247 | |||
248-258 | |||
Chapters/Headings | Author(s) | Pages | Info |
Showing 1 to 20 of 22 entries
Topics
Information Systems Probability and Statistics in Computer Science Information storage and retrieval systems E-Commerce/e-business Information retrieval Computer Communication Networks Computer science Management of Computing and Information Systems Information organization Artificial intelligence Artificial Intelligence (incl. Robotics) Computer networks congresses Game theory