Search from the table of contents of 2.5 million books
Advanced Search (Beta)
Home > Technologies for E-Learning and Digital Entertainment: Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings

Technologies for E-Learning and Digital Entertainment: Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings


Book Informaton

Technologies for E-Learning and Digital Entertainment: Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings

Author

Ryohei Nakatsu, Yurika Nagai, Kozi Miyazaki, Yurika Nagai, Takenori Wama (auth.), Kin-chuen Hui, Zhigeng Pan, Ronald Chi-kit Chung, Charlie C. L. Wang, Xiaogang Jin, Stefan Göbel, Eric C.-L. Li (eds.)

Series

Lecture Notes in Computer Science 4469: Information Systems and Applications, incl. Internet/Web, and HCI

Year of Publication

2007

Publisher

Springer-Verlag Berlin Heidelberg

Pages

974

Language

en

ISBN

3540730109, 9783540730101

ARI Id

1672264102294


Find on

World Cat

OpenLibrary

Internet Archive


This page has been accessed 6 times.
Asian Research Index Whatsapp Chanel
Asian Research Index Whatsapp Chanel

Join our Whatsapp Channel to get regular updates.

Citation Options
Download Citation

Showing 1 to 20 of 93 entries
Chapters/HeadingsAuthor(s)PagesInfo
An Interactive Folktale System and an Authoring System That Supports Its Realizati
Edutainment and Serious Games – Games Move into Professional Applicatio
An Efficient Method for Real-Time Ocean Simulati
The Dynamic Textures for Water Synthesis Based on Statistical Modeli
Constructing a Convenient and Efficient System for Making Virtual Human Accentuated by Customized 3D Face and Bo
The Design and Implementation of V
View-Dependent Hierarchical Foliage Simplificati
A Novel Optical See-Through Head-Mounted Display with Occlusion and Intensity Matching Suppo
An Immersive Game Using a New Interface: The Well–T
Teaching Structured Development of Virtual Reality Systems Using P-V
VR@Home: An Immersive Contents Creation System for 3D User-Generated Conten
A 3D Virtual Learning Environment to Foster Communication for Long Term Ill Childr
Interactive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition Proje
Virtual Environments for Training: From Individual Learning to Collaboration with Humanoi
Balancing Pedagogy, Game and Reality Components Within a Unique Serious Game for Training Levee Inspecti
An Operational VR Platform for Building Virtual Training Environmen
Usability Test of Immersion for Augmented Reality Based Product Desi
The Development of a Virtual Cycling Simulat
Visualization Learning for Visually Impaired Peop
Interactive Composition of 3D Faces for Virtual Characte
Chapters/HeadingsAuthor(s)PagesInfo
Showing 1 to 20 of 93 entries