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Home > Hands-On Unity 2020 Game Development; Build, customize, and optimize professional games using Unity 2020 and C#

Hands-On Unity 2020 Game Development; Build, customize, and optimize professional games using Unity 2020 and C#


Book Informaton

Hands-On Unity 2020 Game Development; Build, customize, and optimize professional games using Unity 2020 and C#

Author

Nicolas alejandro Borromeo

Year of Publication

2020

Publisher

Packt Publishing

Pages

580

Language

en

ISBN

1838642005, 9781838642006

ARI Id

1673116626806


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Showing 1 to 20 of 236 entries
Chapters/HeadingsAuthor(s)PagesInfo
Copyrights and Credit
About Packt
Chapter 1: Designing a Game from Scratch
Game concept
Input controls
Winning and losing
Game characters
Hero
Enemies
Gameplay
Game-world layout
Starting condition
Ending condition
Point system
The difficulty balance
Difficulty balance questions
Implementation plan
Documentation
Game Design Document (GDD)
GDD formats
Chapters/HeadingsAuthor(s)PagesInfo
Showing 1 to 20 of 236 entries
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