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Home > JMonkeyEngine 3. 0 cookbook: over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development

JMonkeyEngine 3. 0 cookbook: over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development


Book Informaton

JMonkeyEngine 3. 0 cookbook: over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development

Author

Edén, Rikard

Year of Publication

2014

Publisher

Packt Pub

Language

en

ISBN

9781783286478, 1783286474, 9781783286485, 1783286482

ARI Id

1673125711357


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Showing 1 to 20 of 81 entries
Chapters/HeadingsAuthor(s)PagesInfo
About the Reviewers
wwwPacktPubcom
Chapter 1: SDK Game Development Hub
Setting up a project
Importing a model
Using Scene Composer
Modifying heightmaps with Terrain Editor
Adding a sky box and lighting
Adding water using a filter
Adding some ambient audio
Creating bitmap fonts with Font Creator
Retrieving an attachment node
Using ParticleEmitter
Soaring Birds
An advanced ParticleEmitter class
Chapter 2: Cameras and Game Controls
Creating a reusable character control Attaching an input AppState objectFiring in FPS
Firing non-instant bullets
Creating an RTS camera AppState object
Selecting units in RTS
Chapters/HeadingsAuthor(s)PagesInfo
Showing 1 to 20 of 81 entries