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Home > Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow

Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow


Book Informaton

Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow

Author

Thorn, Alan

Year of Publication

2017

Publisher

Packt Publishing

Pages

568

Language

en

ISBN

9781788479837, 1788479831

ARI Id

1673283460700


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Showing 1 to 20 of 124 entries
Chapters/HeadingsAuthor(s)PagesInfo
About the Reviewers
wwwPacktPubcom
Customer Feedback
Chapter 1: Preparation and Asset Configuring
Getting clear on design
Target platforms
Intended audience
Genre
Game objective
Meshes - Work only with good topology
Meshes - Minimize polygon count
Meshes - Simulating bump details without geometry
Meshes - Minimize UV seams
Meshes - Export as FBX
Meshes - Use meters scale (metric)
Textures - Never use lossy compression
Textures - Power of 2 sizes
Textures - Alpha textures
Asset importing for Dead Keys
Importing textures
Chapters/HeadingsAuthor(s)PagesInfo
Showing 1 to 20 of 124 entries