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Home > Encyclopedia of Computer Graphics and Games > 3D Game Asset Generation of Historical Architecture Through Photogrammetry

Encyclopedia of Computer Graphics and Games |
Springer International Publishing

3D Game Asset Generation of Historical Architecture Through Photogrammetry
Authors

ARI Id

1665195783593_5265389

Access

Not Available Free

DOI

10.1007/978-3-319-08234-9_421-1

Chapter URL

https://rd.springer.com/referenceworkentry/10.1007/978-3-319-08234-9_421-1

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