Home > Frontier Computing: Theory, Technologies and Applications (FC 2019) > The Research of Applying Affective Computing Based on Deep Learning for eSports Training
Springer Nature Singapore
The Research of Applying Affective Computing Based on Deep Learning for eSports Training
Chapter Info
Authors
ARI Id
1665242641909_5523039
Access
Not Available Free
Pages
122-129
DOI
Chapter URL
https://rd.springer.com/chapter/10.1007/978-981-15-3250-4_15
Table of Contents of Book
Showing 1 to 20 of 244 entries
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i-xxiv | |||
1-9 | |||
10-19 | |||
20-30 | |||
31-38 | |||
39-50 | |||
51-54 | |||
55-62 | |||
63-71 | |||
72-78 | |||
79-86 | |||
87-97 | |||
98-104 | |||
105-112 | |||
113-121 | |||
122-129 | |||
130-137 | |||
138-147 | |||
148-160 | |||
161-169 | |||
Chapters/Headings | Author(s) | Pages | Info |
Showing 1 to 20 of 244 entries
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