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> Simon André Pedersen
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Gamify HCI: Device’s Human Resolution for Dragging on Touch Screens in a Game with Lab and Crowd Participants
Allan Christensen
;
Simon André Pedersen
;
Hendrik Knoche
Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
Anthony L. Brooks
;
Eva Brooks
1st ed. 2017
Springer International Publishing
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