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"Procedural Content Generation for Unity Game Development" - similar Books and Chapters
Showing 1 to 20 of 100 entries
Book | Author(s) | Year | Publisher |
2016 | Packt Publishing | ||
2016 | Packt Publishing | ||
2016 | Packt Publishing | ||
1st ed. 2017 | Springer International Publishing | ||
2017 | Springer | ||
1st ed. 2016 | Springer International Publishing | ||
2017 | Routledge | ||
1st ed. | Apress | ||
2015 | |||
1st ed. | Apress | ||
1st ed. | Apress | ||
2011 | Focal Press | ||
2020 | Routledge | ||
2022 | Routledge | ||
2020 | Packt Publishing | ||
2011 | Packt Publishing | ||
2017 | Packt Publishing | ||
1st ed. | Apress | ||
2014 | Routledge | ||
2011 | Packt Pub. | ||
Boook | Author(s) | Year | Publisher |
Showing 1 to 20 of 100 entries
Chapter | Author(s) | Book | Book Authors | Year | Publisher |
2016 | Packt Publishing | ||||
2016 | Packt Publishing | ||||
1st ed. 2016 | Springer International Publishing | ||||
2013 | Routledge | ||||
2019 | Routledge | ||||
2022 | Daniele Penazzo | ||||
2014 | Wiley-IEEE Press | ||||
1st ed. 2017 | Springer International Publishing | ||||
2017 | Springer | ||||
2019 | Packt Publishing | ||||
2018 | Packt Publishing | ||||
2015 | Routledge | ||||
Springer International Publishing | |||||
2022 | Packt Publishing | ||||
2022 | Packt Publishing | ||||
2010 | Springer Berlin Heidelberg | ||||
2010 | Springer Berlin Heidelberg | ||||
1st ed. | Apress | ||||
1st ed. | Apress | ||||
1st ed. 2017 | Springer International Publishing | ||||
Chapter | Author(s) | Book | Book Authors | Year | Publisher |